<SCRIPT LANGUAGE="JavaScript">
<!--
function MakeArray(n){
this.length = n;
for (var i = 1; i <= n; i++) {
this[i] = 0
}
return this
}
var d0 = new Date();
var rand_0 = d0.getSeconds();
function p_rand(){
d1 = new Date();
rand_0 = (rand_0 * rand_0 + rand_0 + d1.getSeconds()) % 3721 ;
return rand_0 % width_n;
}
var height_n = 7;
var width_n =4;
var enemy = new MakeArray(width_n);
var wtime;
var score;
var gameover;
document.write( "<FORM NAME='fm1'>");
document.write( "<INPUT TYPE='text' NAME='message' SIZE=20>");
document.write( "</FORM>");
document.write( "<FORM NAME='fm2'><TABLE>");
for( var i=0; i<height_n; i++){
document.write( "<TR>");
for( var j=0;j<width_n; j++){
document.write( "<TD><CENTER><INPUT TYPE='radio'></CENTER></TD>");
}
document.write( "</TR>");
}
document.write( "<TR>");
for( var j=0;j<width_n; j++){
document.write( "<TD><INPUT TYPE='button' VALUE='||' onClick='fire(" + j + ")'></TD>");
}
document.write( "</TR>");
document.write( "</TABLE>");
document.write( "<INPUT TYPE='button' VALUE='开始' onClick='game_start()'>");
document.write( "</FORM>");
function ncome(){
var n = p_rand();
document.fm2.elements[width_n * enemy[n+1] + n].checked = true;
enemy[n+1]++;
if(enemy[n+1] < height_n){
setTimeout("ncome()", wtime);
}else{
gameover = true;
document.fm1.message.value = "游戏结束:" + score ;
}
}
function fire(n){
if(gameover) return;
for(var i=0; i<enemy[n+1]; i++){
document.fm2.elements[ width_n * i + n].checked = false;
}
score+= enemy[n+1];
document.fm1.message.value = "分数:" + score;
enemy[ n+1] = 0;
if( wtime > 50){ wtime -= 10};
}
function game_start(){
for( var n=0; n<width_n; n++){
for( var i=0; i<enemy[n+1]; i++){
document.fm2.elements[ width_n * i + n].checked = false;
}
enemy[n+1] = 0;
}
wtime = 150;
score = 0;
gameover = false;
document.fm1.message.value = "分数:" + score;
setTimeout("ncome()", wtime);
}
//-->
</SCRIPT>